Tag: southern-wastes

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  • Encounter: Brain Rot

    h3. Level 1 Encounter - Complete Assumes five PCs. Alternative given for four PCs. h4. Setup The zombies are spotted shambling towards the PCs, dressed in the tattered remains of the desert garb worn by the House Mareneth expeditionary force. …

  • Encounter: Tareks Want Shinies

    h3. Level 1 Encounter - Completed Assumes four PCs. Add one to the level of each monster for five PCs. h4. Setup In the rocky badlands, a group of tareks is surrounding the Shardmind. Hopefully, the PCs come to his aid. h4. Crunch * Three …

  • Encounter: Ssurran Trap

    h3. Level 1 Encounter - Complete Assumes four PCs. h4. Setup Unless the characters succeed on the previous skills challenge, they will be in a prime setup by the ssurrans. The trap puts the poisonscales in a prime position to mire the PCs in …

  • Encounter: Krayt the Butcher

    h3. Level 1 Encounter - Complete Assumes four PCs. h4. Setup Krayt is a fat, gray-skinned, well-muscled mul that is guarding the defiled and smoldering ruins of Esheria's home, which appears to be some kind of temple ruins. Krayt makes a lot of …

  • Vakhur the Sage

    For as long as anyone can remember, Vakhur has wandered the wastes. He is a common fixture in the area of [[Celik]], along the [[Trade Road]] to [[Balic]] and up through [[Ledopolus | South Ledopolus]]. According to the stories, he is an emaciated, wild- …

  • Korsun

    Korsun is head of the fledgling but growing merchant house, [[House Mareneth]]. His roots in [[Balic]], Korsun has spread his influence through [[Ledopolus]], [[Altaruk]], and [[Tyr]], and everywhere in between. Through careful manipulation, he has …